Skip to content

Configuration ​

This page documents all settings available in Winter's settings.yml.

Worlds ​

SettingDescription
WorldsList of worlds where Winter features are active. Use * for all worlds.

Gift Chest ​

Settings for the gift chest feature where players can create lootable chests.

SettingDescription
Gift_Chest.EnabledEnable the gift chest feature.
Gift_Chest.TitleTitle shown when opening a gift chest GUI.
Gift_Chest.Public.AllowAllow public gift chests (anyone can loot).
Gift_Chest.Public.FormatSign text format for public gift chests.
Gift_Chest.Private.FormatSign text format for private gift chests.

Dated Chest ​

Dated chests are special chests that unlock on a specific date (e.g., Advent calendar).

SettingDescription
Dated_Chest.PreviewAllow players to preview chest contents before the unlock date.
Dated_Chest.Default_YearYear used when checking dates. The plugin warns if this doesn't match the current year.

Tip

Set Default_Year to the current year. The plugin will warn you in console if the year is outdated.

Weather ​

Control Winter weather effects.

SettingDescription
Weather.DisableDisable weather changes entirely.
Weather.Snow_StormMake snow particles bounce chaotically during rain or thunderstorm.

Terrain ​

General ​

SettingDescription
Terrain.Prevent_MeltingList of materials that should not melt (e.g., snow, ice).

Snow Generation ​

Control how snow is placed and maintained across the world.

SettingDescription
Terrain.Snow_Generation.EnabledEnable automatic snow terrain generation.
Terrain.Snow_Generation.MeltWhether snow melts over time.
Terrain.Snow_Generation.Only_Melt_Unnatural_SnowDo not melt snow in naturally snowy biomes or above height 90.
Terrain.Snow_Generation.Melt_Snow_Block_To_Snow_LayerWhen melting snow blocks, convert to a snow layer instead of removing entirely.
Terrain.Snow_Generation.Period_TicksTicks between snow generation cycles. Lower values = faster snow but more CPU.
Terrain.Snow_Generation.RadiusChunk radius around players for snow generation.
Terrain.Snow_Generation.Multi_LayerEnable multi-layer snow (snow stacks higher than 1 layer).
Terrain.Snow_Generation.Required_Neighbors_To_GrowNumber of neighboring snow blocks required before a snow layer can grow higher.
Terrain.Snow_Generation.Convert_Full_Snow_To_Snow_BlockConvert full 8-layer snow into a snow block.
Terrain.Snow_Generation.Max_Snow_Layers_HeightMaximum height snow layers can reach (1-8).
Terrain.Snow_Generation.Freeze_WaterTurn exposed water surface blocks into ice.
Terrain.Snow_Generation.Destroy_CropsWhether snow generation destroys crops.
Terrain.Snow_Generation.Freeze_IgnoreMap of neighbor materials to crop materials that should prevent freezing.
Terrain.Snow_Generation.Do_Not_Place_OnList of materials snow will not be placed on. Example: [GLASS, ICE]
Terrain.Snow_Generation.Ignore_BiomesBiomes where snow will not generate. Example: [DESERT, JUNGLE]
Terrain.Snow_Generation.Regions.EnabledEnable WorldGuard region filtering for snow generation.
Terrain.Snow_Generation.Regions.ListWhitelist/blacklist of WorldGuard regions. Put @blacklist on the first line to invert.

Info

The Radius setting controls how far from players snow will generate in chunks. Higher values increase CPU usage significantly.

Disguise Biomes ​

Make non-snowy biomes appear as snowy biomes to players (client-side only).

SettingDescription
Terrain.Disguise_Biomes.EnabledEnable biome disguising.
Terrain.Disguise_Biomes.BiomeThe snowy biome to disguise as. Must have a valid biome ID.

Warning

Disguise Biomes requires PacketEvents.

Snow ​

Configure ambient snow particle effects shown to players.

SettingDescription
Snow.EnabledEnable snow particle effects.
Snow.Period_TicksTicks between particle spawns.
Snow.AmountNumber of particles per spawn cycle.
Snow.ChaosRandomness factor for particle spread.
Snow.RealisticUse realistic snow particle behavior.
Snow.Require_Snow_BiomesOnly show particles in snow biomes.
Snow.Ignore_VanishedDon't show particles for vanished players.
Snow.Range.HorizontalHorizontal range around player for particles.
Snow.Range.VerticalVertical range above player for particles.
Snow.Regions.EnabledEnable WorldGuard region filtering for particles.
Snow.Regions.ListWhitelist/blacklist of WorldGuard regions. Put @blacklist on the first line to invert.

Snowman ​

Configure snowman behavior and the Psycho Snowman feature.

SettingDescription
Snowman.EnabledEnable snowman features.
Snowman.Disable_Melt_DamagePrevent snowmen from taking damage in warm biomes.
Snowman.Prevent_TargetPrevent mobs from targeting snowmen.

Psycho Snowman ​

Psycho Snowmen are aggressive snowmen that attack players. This is an NMS-based feature with limited version compatibility.

SettingDescription
Snowman.Psycho.Convert_NewAutomatically convert newly spawned snowmen into Psycho Snowmen.
Snowman.Psycho.Convert_ExistingConvert existing snowmen in loaded chunks into Psycho Snowmen.
Snowman.Psycho.Pumpkin_HeadGive Psycho Snowmen a pumpkin head.
Snowman.Psycho.DespawnAllow Psycho Snowmen to despawn naturally.

Damage ​

SettingDescription
Snowman.Damage.SnowballDamage dealt by snowman snowball projectiles.

Transform ​

SettingDescription
Snowman.Transform.EnabledEnable snowman transformation (mobs randomly turn into snowmen).
Snowman.Transform.Chance_PercentPercentage chance of transformation occurring.
Snowman.Transform.ApplicableList of entity types that can be transformed into snowmen.