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Configuration

This page documents all settings available in Winter's settings.yml.

Worlds

SettingDescription
WorldsList of worlds where Winter features are active. Use * for all worlds.

Gift Chest

Settings for the gift chest feature where players can create lootable chests.

SettingDescription
Gift_Chest.EnabledEnable the gift chest feature.
Gift_Chest.TitleTitle shown when opening a gift chest GUI.
Gift_Chest.Public.AllowAllow public gift chests (anyone can loot).
Gift_Chest.Public.FormatSign text format for public gift chests.
Gift_Chest.Private.FormatSign text format for private gift chests.

Dated Chest

Dated chests are special chests that unlock on a specific date (e.g., Advent calendar).

SettingDescription
Dated_Chest.PreviewAllow players to preview chest contents before the unlock date.
Dated_Chest.Default_YearYear used when checking dates. The plugin warns if this doesn't match the current year.

Tip

Set Default_Year to the current year. The plugin will warn you in console if the year is outdated.

Weather

Control Winter weather effects.

SettingDescription
Weather.DisableDisable weather changes entirely.
Weather.Snow_StormMake snow particles bounce chaotically during rain or thunderstorm.

Terrain

General

SettingDescription
Terrain.Prevent_MeltingList of materials that should not melt (e.g., snow, ice).

Snow Generation

Control how snow is placed and maintained across the world.

SettingDescription
Terrain.Snow_Generation.EnabledEnable automatic snow terrain generation.
Terrain.Snow_Generation.MeltWhether snow melts over time.
Terrain.Snow_Generation.Only_Melt_Unnatural_SnowDo not melt snow in naturally snowy biomes or above height 90.
Terrain.Snow_Generation.Melt_Snow_Block_To_Snow_LayerWhen melting snow blocks, convert to a snow layer instead of removing entirely.
Terrain.Snow_Generation.Period_TicksTicks between snow generation cycles. Lower values = faster snow but more CPU.
Terrain.Snow_Generation.RadiusChunk radius around players for snow generation.
Terrain.Snow_Generation.Multi_LayerEnable multi-layer snow (snow stacks higher than 1 layer).
Terrain.Snow_Generation.Required_Neighbors_To_GrowNumber of neighboring snow blocks required before a snow layer can grow higher.
Terrain.Snow_Generation.Convert_Full_Snow_To_Snow_BlockConvert full 8-layer snow into a snow block.
Terrain.Snow_Generation.Max_Snow_Layers_HeightMaximum height snow layers can reach (1-8).
Terrain.Snow_Generation.Freeze_WaterTurn exposed water surface blocks into ice.
Terrain.Snow_Generation.Destroy_CropsWhether snow generation destroys crops.
Terrain.Snow_Generation.Freeze_IgnoreMap of neighbor materials to crop materials that should prevent freezing.
Terrain.Snow_Generation.Do_Not_Place_OnList of materials snow will not be placed on. Example: [GLASS, ICE]
Terrain.Snow_Generation.Ignore_BiomesBiomes where snow will not generate. Example: [DESERT, JUNGLE]
Terrain.Snow_Generation.Regions.EnabledEnable WorldGuard region filtering for snow generation.
Terrain.Snow_Generation.Regions.ListWhitelist/blacklist of WorldGuard regions. Put @blacklist on the first line to invert.

Info

The Radius setting controls how far from players snow will generate in chunks. Higher values increase CPU usage significantly.

Disguise Biomes

Make non-snowy biomes appear as snowy biomes to players (client-side only).

SettingDescription
Terrain.Disguise_Biomes.EnabledEnable biome disguising.
Terrain.Disguise_Biomes.BiomeThe snowy biome to disguise as. Must have a valid biome ID.

Warning

Disguise Biomes requires ProtocolLib. Only works on MC 1.7.10, 1.8.8, 1.11, 1.12, 1.16, and 1.17.

Snow

Configure ambient snow particle effects shown to players.

SettingDescription
Snow.EnabledEnable snow particle effects.
Snow.Period_TicksTicks between particle spawns.
Snow.AmountNumber of particles per spawn cycle.
Snow.ChaosRandomness factor for particle spread.
Snow.RealisticUse realistic snow particle behavior.
Snow.Require_Snow_BiomesOnly show particles in snow biomes.
Snow.Ignore_VanishedDon't show particles for vanished players.
Snow.Range.HorizontalHorizontal range around player for particles.
Snow.Range.VerticalVertical range above player for particles.
Snow.Regions.EnabledEnable WorldGuard region filtering for particles.
Snow.Regions.ListWhitelist/blacklist of WorldGuard regions. Put @blacklist on the first line to invert.

Snowman

Configure snowman behavior and the Psycho Snowman feature.

SettingDescription
Snowman.EnabledEnable snowman features.
Snowman.Disable_Melt_DamagePrevent snowmen from taking damage in warm biomes.
Snowman.Prevent_TargetPrevent mobs from targeting snowmen.

Psycho Snowman

Psycho Snowmen are aggressive snowmen that attack players. This is an NMS-based feature with limited version compatibility.

SettingDescription
Snowman.Psycho.Convert_NewAutomatically convert newly spawned snowmen into Psycho Snowmen.
Snowman.Psycho.Convert_ExistingConvert existing snowmen in loaded chunks into Psycho Snowmen.
Snowman.Psycho.Pumpkin_HeadGive Psycho Snowmen a pumpkin head.
Snowman.Psycho.DespawnAllow Psycho Snowmen to despawn naturally.

Damage

SettingDescription
Snowman.Damage.SnowballDamage dealt by snowman snowball projectiles.

Transform

SettingDescription
Snowman.Transform.EnabledEnable snowman transformation (mobs randomly turn into snowmen).
Snowman.Transform.Chance_PercentPercentage chance of transformation occurring.
Snowman.Transform.ApplicableList of entity types that can be transformed into snowmen.