Configuration
This page documents all settings available in Winter's settings.yml.
Worlds
| Setting | Description |
|---|---|
Worlds | List of worlds where Winter features are active. Use * for all worlds. |
Gift Chest
Settings for the gift chest feature where players can create lootable chests.
| Setting | Description |
|---|---|
Gift_Chest.Enabled | Enable the gift chest feature. |
Gift_Chest.Title | Title shown when opening a gift chest GUI. |
Gift_Chest.Public.Allow | Allow public gift chests (anyone can loot). |
Gift_Chest.Public.Format | Sign text format for public gift chests. |
Gift_Chest.Private.Format | Sign text format for private gift chests. |
Dated Chest
Dated chests are special chests that unlock on a specific date (e.g., Advent calendar).
| Setting | Description |
|---|---|
Dated_Chest.Preview | Allow players to preview chest contents before the unlock date. |
Dated_Chest.Default_Year | Year used when checking dates. The plugin warns if this doesn't match the current year. |
Tip
Set Default_Year to the current year. The plugin will warn you in console if the year is outdated.
Weather
Control Winter weather effects.
| Setting | Description |
|---|---|
Weather.Disable | Disable weather changes entirely. |
Weather.Snow_Storm | Make snow particles bounce chaotically during rain or thunderstorm. |
Terrain
General
| Setting | Description |
|---|---|
Terrain.Prevent_Melting | List of materials that should not melt (e.g., snow, ice). |
Snow Generation
Control how snow is placed and maintained across the world.
| Setting | Description |
|---|---|
Terrain.Snow_Generation.Enabled | Enable automatic snow terrain generation. |
Terrain.Snow_Generation.Melt | Whether snow melts over time. |
Terrain.Snow_Generation.Only_Melt_Unnatural_Snow | Do not melt snow in naturally snowy biomes or above height 90. |
Terrain.Snow_Generation.Melt_Snow_Block_To_Snow_Layer | When melting snow blocks, convert to a snow layer instead of removing entirely. |
Terrain.Snow_Generation.Period_Ticks | Ticks between snow generation cycles. Lower values = faster snow but more CPU. |
Terrain.Snow_Generation.Radius | Chunk radius around players for snow generation. |
Terrain.Snow_Generation.Multi_Layer | Enable multi-layer snow (snow stacks higher than 1 layer). |
Terrain.Snow_Generation.Required_Neighbors_To_Grow | Number of neighboring snow blocks required before a snow layer can grow higher. |
Terrain.Snow_Generation.Convert_Full_Snow_To_Snow_Block | Convert full 8-layer snow into a snow block. |
Terrain.Snow_Generation.Max_Snow_Layers_Height | Maximum height snow layers can reach (1-8). |
Terrain.Snow_Generation.Freeze_Water | Turn exposed water surface blocks into ice. |
Terrain.Snow_Generation.Destroy_Crops | Whether snow generation destroys crops. |
Terrain.Snow_Generation.Freeze_Ignore | Map of neighbor materials to crop materials that should prevent freezing. |
Terrain.Snow_Generation.Do_Not_Place_On | List of materials snow will not be placed on. Example: [GLASS, ICE] |
Terrain.Snow_Generation.Ignore_Biomes | Biomes where snow will not generate. Example: [DESERT, JUNGLE] |
Terrain.Snow_Generation.Regions.Enabled | Enable WorldGuard region filtering for snow generation. |
Terrain.Snow_Generation.Regions.List | Whitelist/blacklist of WorldGuard regions. Put @blacklist on the first line to invert. |
Info
The Radius setting controls how far from players snow will generate in chunks. Higher values increase CPU usage significantly.
Disguise Biomes
Make non-snowy biomes appear as snowy biomes to players (client-side only).
| Setting | Description |
|---|---|
Terrain.Disguise_Biomes.Enabled | Enable biome disguising. |
Terrain.Disguise_Biomes.Biome | The snowy biome to disguise as. Must have a valid biome ID. |
Warning
Disguise Biomes requires ProtocolLib. Only works on MC 1.7.10, 1.8.8, 1.11, 1.12, 1.16, and 1.17.
Snow
Configure ambient snow particle effects shown to players.
| Setting | Description |
|---|---|
Snow.Enabled | Enable snow particle effects. |
Snow.Period_Ticks | Ticks between particle spawns. |
Snow.Amount | Number of particles per spawn cycle. |
Snow.Chaos | Randomness factor for particle spread. |
Snow.Realistic | Use realistic snow particle behavior. |
Snow.Require_Snow_Biomes | Only show particles in snow biomes. |
Snow.Ignore_Vanished | Don't show particles for vanished players. |
Snow.Range.Horizontal | Horizontal range around player for particles. |
Snow.Range.Vertical | Vertical range above player for particles. |
Snow.Regions.Enabled | Enable WorldGuard region filtering for particles. |
Snow.Regions.List | Whitelist/blacklist of WorldGuard regions. Put @blacklist on the first line to invert. |
Snowman
Configure snowman behavior and the Psycho Snowman feature.
| Setting | Description |
|---|---|
Snowman.Enabled | Enable snowman features. |
Snowman.Disable_Melt_Damage | Prevent snowmen from taking damage in warm biomes. |
Snowman.Prevent_Target | Prevent mobs from targeting snowmen. |
Psycho Snowman
Psycho Snowmen are aggressive snowmen that attack players. This is an NMS-based feature with limited version compatibility.
| Setting | Description |
|---|---|
Snowman.Psycho.Convert_New | Automatically convert newly spawned snowmen into Psycho Snowmen. |
Snowman.Psycho.Convert_Existing | Convert existing snowmen in loaded chunks into Psycho Snowmen. |
Snowman.Psycho.Pumpkin_Head | Give Psycho Snowmen a pumpkin head. |
Snowman.Psycho.Despawn | Allow Psycho Snowmen to despawn naturally. |
Damage
| Setting | Description |
|---|---|
Snowman.Damage.Snowball | Damage dealt by snowman snowball projectiles. |
Transform
| Setting | Description |
|---|---|
Snowman.Transform.Enabled | Enable snowman transformation (mobs randomly turn into snowmen). |
Snowman.Transform.Chance_Percent | Percentage chance of transformation occurring. |
Snowman.Transform.Applicable | List of entity types that can be transformed into snowmen. |