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Boss™

Boss is a premium quality Spigot plugin that adds the possibility of creating custom monsters, animals and NPCs on your server. The custom monsters are called Bosses, and it is up to you how they behave or how they spawn.

What are Bosses

Bosses are simply vanilla Minecraft monsters and animals with enhanced behavior and features. You can create an Ultimate Zombie Warrior, or a special pig for your in-game events! Almost any animal and monster is supported, even mobs like Snowman, Iron Golem and Bats!

What Can Be Boss Used for

  • Enhancing your Survival server's experience
  • Natural spawning of Bosses in your hardcore world
  • Bosses in your Monster Arenas (or directly in CoreArena)
  • Challenging players in forests and caves
  • Bosses with custom drops that unlock gates or give special keys
  • And much more!

Boss Properties

Everything is configured in game. Run /boss menu, open Bosses and click your Boss to reach the four menus below.

Settings

ButtonWhat you can change
AliasThe name above the Boss's head and in messages. Colors and MiniMessage tags are supported, or hide it entirely
HealthThe health the Boss spawns with, up to your server's settings.attribute.maxHealth
EquipmentMain hand, off hand, helmet, chestplate, leggings and boots, each with its own drop chance. Optionally let Minecraft fill empty slots at random
ParticlesAn ambient particle effect around the Boss, in one of eight shapes
Potion EffectsAny potion effect at level 1 to 50, including ones you cannot get in Creative such as Levitation
AttributesWhichever of the 24 vanilla attributes your mob type supports, from Attack Damage and Movement Speed to Scale and Step Height, plus a Boss-only Damage Multiplier
LightningStrike a harmless lightning bolt when the Boss spawns, dies, or both
RidingStack the Boss on other Bosses or on vanilla mobs, and choose whether the mount dies with it
AI & BehaviorCustom targeting, which entities the Boss hunts, target and wander radius, plus skin, speed and custom sounds for Player NPCs
CommandsCommands on spawn, on death, when the Boss starts targeting a player, and when its health drops below a threshold. See Boss Commands
Custom SettingsToggles that depend on the mob type: Invulnerable, No AI, Gravity, Silent, Glowing, Collidable, Can Pickup Items, Projectile Immunity, Boss Bar, Hit Cooldown, Burns Under Sunlight, Baby, Slime Size, Phantom Size, Powered (creepers), Enderman Teleport, Enderdragon Grief and Phase, Villager Profession and Type, and more
ModelEngineCustom models and attack animations when ModelEngine is installed

Skills

22 abilities you can stack on a Boss, each with its own delay, health range, messages and commands. See Skills.

Death

ButtonWhat you can change
DropsGeneral drops with a chance per item, ranked rewards for the players who dealt the most damage, and whether vanilla drops still apply
Dropped ExperienceA fixed amount or a range, or the Minecraft default
ReinforcementsOther Bosses or vanilla mobs that appear when this one dies

Spawning

ButtonWhat you can change
Spawn RulesThe six automatic spawn rules, see Natural Spawning
World Limits, Radius, Where Limits Are AppliedHow many of this Boss may live per world and around each other, and which spawn causes those limits apply to. See Spawning Limits
Region KeepingKeep the Boss inside the region it spawned in, and pick where it returns when it escapes
Spawn Egg AppearanceThe material, name and lore of this Boss's spawner egg

You can also duplicate a Boss with all its settings under a new name, hand yourself its spawner egg, or kill every copy of it in loaded chunks, straight from the Boss menu.

See Skills or Natural Spawning for more.