Commands
For commands Bosses can run on spawn/death/health threshold, see Boss Commands.
- [] = optional arguments
- <> = required arguments
TIP: The short variant for /boss is /b.
You can view the required permission directly within the error message when you attempt to execute a command you don't have access to.
Main Commands


/boss menu
Open the main Boss GUI menu to manage Bosses, spawn rules, tools and settings.
/boss new
Create a new Boss. Usage: /boss new <entityType>. Starts a conversation to name and configure the Boss.
/boss list
List all installed Bosses.
/boss spawn
Spawn a Boss at your location or at specified coordinates.
/boss egg
Get a Boss spawner egg that you can place or give to players.
/boss eggdrop
Drop Boss egg(s) at a specific world location. Usage: /boss eggdrop <world x y z> <boss1|boss2|random>. Supports ~ for relative coordinates. Use | to spawn multiple bosses or random for a random boss.
/boss find
Find nearby Bosses in loaded chunks.
/boss butcher
Remove all Bosses in loaded chunks, or filter by Boss type.
/boss scan
Scan offline chunks on disk and remove Bosses from unloaded chunks. Usage: /boss scan <world> [boss1|boss2].
/boss spawnpl
Spawn Bosses near a specific player. Usage: /boss spawnpl <player> <boss1|boss2|random>.
/boss biome
Show what biome you are currently standing in. Usage: /boss biome [player].
/boss uid
Manage a specific Boss by its UUID. Usage: /boss uid <tp/tpto/kill/nbt> <uuid>. Useful for debugging individual Boss entities.
/boss region
Create and manage Boss spawn regions. Use /boss tools to get the region tool first, then /boss region add <name> after selecting the area.
/boss tools
Open the tools menu to get region tools, the Tamer Tool and the Entity Info Tool.
/boss skull
Get player skulls to place on Boss heads. Usage: /boss skull <name/url/uuid/base64> <value> [player]. See mcheads.ru for skull data examples. Run from console for long base64 strings.
/boss location
Create and manage Boss spawn locations. Sub-commands: new <name>, tool, rem <name>, view [name], tp <name>, list, point. Locations are saved points used by LocationPeriod spawn rules.
/boss remove
Permanently delete a Boss configuration. Usage: /boss remove <boss>. This only removes the Boss type definition, not already-spawned entities.
/boss countunloaded
Debug command to count Bosses in unloaded chunks. Usage: /boss countunloaded <save/load> or /boss countunloaded <world> <Boss/all>.
/boss reload
Reload the plugin configuration.
/boss perms
Display all plugin permissions.
