Commands
For commands Bosses can run on spawn/death/health threshold, see Boss Commands.
- [] = optional arguments
- <> = required arguments
TIP: The short variant for /boss is /b. Most subcommands have a one-letter alias too: butcher|b, egg|e, find|f, list|l, menu|m, tools|t, remove|rm, location|loc, region|rg, reload|rl.
You can view the required permission directly within the error message when you attempt to execute a command you don't have access to.
Main Commands


/boss menu
Open the main Boss GUI menu to manage Bosses, spawn rules, tools and settings.
/boss new
Create a new Boss. Usage: /boss new <entityType>. Aliases: create, add. Starts a chat conversation to name it. Names allow English letters and numbers only, 3 to 24 characters.
/boss duplicate
Copy a Boss with all its settings under a new name. Usage: /boss duplicate <boss> <newName>. Aliases: copy, clone.
/boss list
List all installed Bosses.
/boss spawn
Spawn a Boss at coordinates. Usage: /boss spawn <world x y z> <boss1|boss2|random>. Use ~ ~ ~ ~ for your own position. Works from console and command blocks.
/boss egg
Get a Boss spawner egg that you can place or give to players. Usage: /boss egg <boss> [player] [amount]. The two optional arguments do not combine: /boss egg Zombie Notch hands one egg to Notch, /boss egg Zombie Notch 5 hands 5 to you.
/boss eggdrop
Drop Boss egg(s) at a specific world location. Usage: /boss eggdrop <world x y z> <boss1|boss2|random>. Supports ~ for relative coordinates. Use | to spawn multiple bosses or random for a random boss.
/boss find
List every alive Boss in loaded chunks, each with a teleport and a kill button. Usage: /boss find [boss/*] [world].
/boss butcher
Kill spawned Bosses. Usage: /boss butcher <radius/world/*> [boss], radius from 0 to 10,000.
/boss scan
Scan offline chunks on disk and remove Bosses from unloaded chunks. Usage: /boss scan <world> [boss1|boss2]. Console only, kicks every player, and you must run it twice to confirm. Not available on Folia.
/boss spawnpl
Spawn Bosses near a specific player. Usage: /boss spawnpl <player> <boss1|boss2|random>.
/boss biome
Show what biome you are currently standing in. Usage: /boss biome [player].
/boss uid
Manage a specific Boss by its UUID. Usage: /boss uid <tp/tpto/kill/nbt> <uuid>. Useful for debugging individual Boss entities.
/boss region
Create and manage Boss spawn regions. Use /boss tools to get the region tool first, then /boss region new <name> after selecting the area. Only registered while Register_Regions is true in settings.yml.
/boss tools
Open the tools menu to get the Region Tool, Location Tool, Info Tool and Tamer Tool.
/boss skull
Get player skulls to place on Boss heads. Usage: /boss skull <name/url/uuid/base64> <value> [player]. See mcheads.ru for skull data examples. Run from console for long base64 strings.
/boss location
Create and manage Boss spawn locations. Sub-commands: new <name>, tool, rem <name>, view [name], tp <name>, list, point. These saved points feed the On A Block At A Given Time, On Entering A Region, Respawn After Death and After A Kill Goal spawn rules.
/boss remove
Permanently delete a Boss configuration. Usage: /boss remove <boss>. This only removes the Boss type definition, not already-spawned entities.
/boss countunloaded
Debug command to count Bosses in unloaded chunks. Usage: /boss countunloaded <save/load> or /boss countunloaded <world> <Boss/all>.
/boss reload
Reload the plugin configuration.
/boss perms
Display all plugin permissions.
/boss dumplocale
Copy the language file into lang/ so you can edit the messages.
/boss debug
ZIP your configuration for a bug report.
/boss conversation
Answer a chat conversation manually when another plugin swallows your chat.
