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Particles

Boss supports ambient particle effects around your Bosses. Each Boss can have its own particle configuration with 8 different animation shapes.

Configuring Particles

Open /boss menu > click on your Boss > Settings > Particles.

You will see a list of available Minecraft particle types. Click one to select it, then configure its shape and parameters in the details menu.

Shapes

ShapeDescription
Ambient CloudParticles randomly spread around the Boss
CircleParticles orbit in a flat circle around the Boss
HelixParticles spiral upward around the Boss
VortexAn expanding rising spiral around the Boss
SphereParticles cover a sphere around the Boss
TornadoA funnel of particles widening upward
WingsButterfly-shaped wings behind the Boss
CubeA rotating wireframe cube around the Boss

Settings

SettingDescriptionDefault
Particle TypeThe Minecraft particle to use
ShapeAnimation shape from the table aboveAmbient Cloud
CountNumber of particles per tick20
SpeedParticle movement speed0.01
IntervalTicks between particle spawns2
RadiusSize of the shape1.0
HeightVertical extent (Helix, Vortex, Tornado only)2.0
StrandsNumber of spiral arms (Helix, Vortex only)3
Forward OffsetShift the effect along the Boss's facing direction. Negative values move it behind the Boss0.0

YAML Example

Particle settings are stored per-Boss in their YAML file under the Particle key:

yaml
Particle:
  Type: FLAME
  Shape: HELIX
  Count: 20
  Speed: 0.01
  Interval_Ticks: 2
  Radius: 1.0
  Height: 2.0
  Strands: 3
  Forward_Offset: 0.0

Set Type to NONE or remove the Particle section entirely to disable particles for a Boss.