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Particles

Boss supports ambient particle effects around your Bosses. Each Boss can have its own particle configuration with 8 different animation shapes.

Configuring Particles

Open /boss menu > click on your Boss > Settings > Particles.

Turn Enabled on, pick a Particle Type, choose a Shape Pattern, then tune the rest under Settings. Particles stay off until you enable them.

Shapes

ShapeDescription
Ambient CloudParticles randomly spread around the Boss
CircleParticles orbit in a flat circle around the Boss
HelixParticles spiral upward around the Boss
VortexAn expanding rising spiral around the Boss
SphereParticles cover a sphere around the Boss
TornadoA funnel of particles widening upward
WingsButterfly-shaped wings around the Boss
CubeA rotating wireframe cube around the Boss

Settings

SettingDescriptionDefaultRange
EnabledWhether this Boss shows particles at alloffon/off
Particle TypeThe Minecraft particle to usenoneany available particle
Shape PatternAnimation shape from the table aboveAmbient Cloud8 shapes
CountParticles per cycle201-100
SpeedParticle movement speed0.010.0-5.0
IntervalCycles between spawns, 10 is about once a second21-200
SpreadHow far particles scatter (Ambient Cloud only)0.3 / 0.5 / 0.30.0-5.0
RadiusSize of the shape (every other shape)1.00.1-10.0
HeightVertical extent (Helix, Vortex, Tornado only)2.00.5-10.0
StrandsNumber of spiral arms (Helix, Vortex only)31-8
Forward OffsetShift the effect along the Boss's facing direction. Negative values move it behind the Boss0.0-5.0 to 5.0

YAML Example

Particle settings are stored per-Boss in their YAML file under the Particle key:

yaml
Particle:
  Enabled: true
  Type: FLAME
  Shape: HELIX
  Count: 20
  Offset_X: 0.3
  Offset_Y: 0.5
  Offset_Z: 0.3
  Speed: 0.01
  Interval_Ticks: 2
  Radius: 1.0
  Height: 2.0
  Strands: 3
  Forward_Offset: 0.0

Set Enabled to false to turn particles off for a Boss.